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News

NEW rank: Titan!
That's right, we are releasing a new rank on PlayUHC! This will be a temporary rank that you are able to purchase for 4 different durations: 1 week, 4 weeks, 26 weeks and 52 weeks. More information can be found on the new store.

To purchase this rank, you will need to already have Keeper on our servers. Titan ranked players will have access to the following perks:
  • NEW Custom Games: Titan ranked players have exclusive access to this perk!
  • Beta access to new content: This means that those with the Titan rank will have exclusive access to projects such as new game modes and perks before they are released to the rest of the community!
  • Party chat: Parties created by Titan ranked players enable all players in the party to send party chat messages with the /pc [message] command! The party leader can disable party chat with the /pcoff command

NEW feature: Custom Games!
This allows you to create your own custom games based on the existing game modes! To customise your own games, click the sign in the game mode you wish to play and have the choice of customising:
  • Team size
  • Multiple Border Settings
  • Map selection (For Survival Games UHC and Duels)
  • Episode Markers
  • and more!

After creating the custom game, you have access to several commands that will help you further customise and manage the game!
As this feature is still in beta, we are open to suggestions on what you would like to see customisable!




The Custom Games system was made with Reddit UHCs in mind: creating matches can not be any easier! Approved Reddit UHC hosts (currently, PlayUHC’s staff members only) can now autonomously host Reddit UHCs! Be sure to join our Discord server - matches will be posted in the #reddit-uhc-matches channel soon!


NEW in-game Store!
All store purchases will now made through the in-game compass! This has been a big project for PlayUHC and has been made from scratch especially for the network. The store can be accessed by clicking the nether star on the server compass. The new store includes:
  • Gifting: You can now easily gift ranks to players through the menu! Click on the player skull on the main menu and type the player’s IGN onto the sign, and any purchases made will be given to the player specified. If you close the menu, this will revert back to your IGN. The store will prevent you from purchasing a rank a player already owns.
  • Rank upgrades: The new store will automatically calculate the price of ranks based on the players current rank! Rank upgrades will now cost the same as purchasing the highest rank directly (previously with the tokens system, you paid more to upgrade than paying for the rank directly). The tokens system has now been removed.




With the release of custom games for Titan rank, private games will no longer be sold as a perk for the Keeper rank and because of this, we have reduced the overall price of Keeper. Those that already have keeper will still be able to access private games, and this change will currently only affect future purchases.  


NEW Game Mode: Wither Rush
“The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld and Zombie Pigmen are building underground Nether bases to prepare for the invasion.

There is only one way to stop them: summon and kill a Wither boss!

The weaponsmith at the local village has invented a powerful weapon against Wither Skeletons: the Withercapitator. Use it to quickly get Wither skulls! Get soul sand from the Nether bases, and save the overworld!”

Wither Rush is a UHC game mode with a difficult PvE component. High level enchantments, potions, and expertise in dealing with the Wither effect are required to be successful!

A lot of scenarios are included in this game mode, like Hastey Boys, Triple Ores, Ore Vein Miner and Stone Crusher.

All players have 10 extra hearts. Still, if you are not cautious, you will die!

Wither Rush is currently in beta, and Titan ranked players can create matches that anyone can join!


Monthly Updates
From now on, all the changes will be posted in the #changelog channel on our Discord server: be sure to join it to stay informed of all the latest changes!


12 Oct 2019, 17:06 4 | 54

Hey everyone! Here is an update of the changes that have happened in the past month. We would also like to announce our new Discord registration system!

To join the Discord server, you will now have to run the /discordsync command while on the hub and you are able to click the message to open/copy your personal Discord invitation link. The new system will update your Discord roles and nickname with your in-game rank and IGN every time you join the hub!

To switch to the new system, you can leave the Discord and follow the instructions above :)

Maintenance and Changes
 
Gameplay

  • Flower Power:
    • No more than 8 blazes will be allowed in a 64x64 blocks area: spawning new ones will remove the older ones from the world
    • No more than 8 magma cubes will be allowed in a 64x64 blocks area: spawning new ones will remove the older ones from the world
  • Survival Games:
    • Aidrops will be more likely to contain more items.
    • Reduced the amount of rare and legendary items that can be found on common chests.
    • Now we have a way to configure how likely will be for a particular chest to have more items than usual.
    • You can now break ice and snow
    • New OG map: Autogrill
  • Reduced SpeedUHCs border from 750 to 600
  • You can now join PlayUHC using Minecraft version 1.14.3
Other
  • New Discord registration system (see above)
  • Added Discord changelog channel that will be used to post important game changes only.
  • Improved anti-cheat

 



16 Jul 2019, 20:56 0 | 17
Hey everyone! Read below to learn more about the latest changes.
 
For suggestions, please post in the Suggestions / Ideas forum
 
Current Staff
  • Owner: KaiNoMood
  • Admins: AlwaysQuads, Merjilin, PrincessStrawb
  • Senior Moderators: BraedenGames, UghReally
  • Moderators: Aglz, Bagelllll, Infinitty, itsxxtaylor, JoeGosh, Joodee, OopsRaltzIsGay, PlasticTiara, Rainbow_Harley, SamBuz, Tanthegreat
  • Trial Moderators: DerpIsTooDerpy, Jeeperkid, Jes3eGrande, LuckyBritGamer, Solior, TheInzaneOne
  • Builders: Coastergirl99, Frenchy13, Jorzan, Kylw, richdiva

Gameplay
  • New Game Modes: Survival Games, VanillaUHC and CutCleanUHC.
  • New game lobbies for Dragon Rush and Flower Power.
  • Created a new Party Duels system.
  • Players cannot create a team with the same name as another team.
  • Reduced Flower Power time before meetup to 20 minutes.
  • Reduced minimum amount of players needed to start a game. It now follows this formula: 3 x Team Size
  • Players are now prevented to leave Duels arenas by escaping through the top barrier.
  • Cut Clean UHC, Dragon Rush, Flower Power,  God UHC, Meetup, Scenario Madness, Speed UHC and Vanilla UHC are now available in all the team sizes from 2 to 8.
  • Placing lava within 8 blocks of other players while the PvP is not enabled is now disallowed
  • On all UHC game modes that end with a Meetup:
  • All blocks placed on the Meetup area over y > 50 are being removed
  • All blocks broken on the Meetup area over y > 50 are being filled with grass blocks (few blocks like logs, leaves, tall grass, are excluded)
  • Survival Games: Breaking blocks placed by players will not give you the block back.
  • Survival Games: Some area is now restricted from blocks placement.
 
Frontend
  • Additional blocks broken with OreExcavator are now properly added to the Game Stats.
  • Added more player stats: Exp gained, Diamond gear crafted, Gold ore mined, Potions brewed, Animals taimed, Blocks traveled.
  • Upon death, players will spectate from their death location instead of being teleported to 0, 0
  • Dragon Rush: Added "Dragon's Health" and "End Crystals left" to the scoreboard
  • Keeper ranked players can now reset their stats using the /stats command. After selecting a game mode from the /stats menu, go to the last page to find the “reset stats” button. You can reset stats for the selected game mode only.
  • Added 1.14.2 support
  • The /tc and /tch commands will now behave as the old /tl and /tlh commands:
  • /tc shows the coordinates to the whole team, without using the new compass system
  • /tch works the same as /tc, but it will not show the coordinates to yourself
  • The /tl and /tlh commands will still work with the new compass system
  • The game selector now shows the amount of players in-game on each gamemode
 
Backend
  • New code for UHC game mode timers
  • Fixed a bug with BestPVE caused by fall damage on meetup
  • Improved tickets/report system. Players can now close their own tickets by using /closeticket
  • Introduced the new game loading system. You can now start a new game even if the previous game of the same type hasn't ended yet. Internally, this new system takes care of preparing and setting up new servers on the network automatically, and then removing the server after the game has ended.
  • Improvements to our Anti Cheat system.


09 Jun 2019, 15:34 0 | 17
Hey guys!

First I want to apologise for posting this so late, but here are the changes that we made in March!
 

Current Staff

Owner: KaiNoMood
Admins: AlwaysQuads, Merjilin, PrincessStrawb
Senior Moderators: BraedenGames, ilyBillieEilish
Moderators: Infinitty, itsxxtaylor, JoeGosh, Joodee, McKuaii, PlasticTiara, Rainbow_Harley, SamBuz, xBagell, xRaltz
Builders: Coastergirl99, Frenchy13, Ignaco, Kylw, Shookira

 

Maintenance and Changes

Backend

  • Added disposable servers, these can be added/removed as needed.
  • Tweaked and improved anti-cheat performance.
  • Created and added AntiChatBot - This will get rid of bots.
  • Fixed an issue that caused a player not being handled properly and being invisible to other players when reconnecting after a connection issue.
  • Added a gamemode handling plugin which allows staff to change game modes quicker.
  • Replaced rejoin system with a new one.

Frontend

  • Fixed an issue that invited players to rejoin after relogging from FFA or Duels.
  • Added sounds on the scenario vote interface when clicking on scenarios in Scenario Madness.
  • Added player online count and ip to discord at the top of Discord.
  • Reworked /stats command.
  • Teams color are now properly displayed on GodUHC To2 and To4.
  • April Fools prank: fake diamonds from stone and dirt.
  • Added offensive words and acronyms to the chat filter.
  • Fixed an issue that did not show some character in messages correctly.

Gameplay

  • NEW SCENARIOS! Netherless, Potionless and OreExcavator (Mining ores with a pickaxe while sneaking (hold shift) will quickly break all the adjacent ores of the same type).
  • Added OreExcavator scenario to SpeedUHC.
  • Dragon Rush: Reduced time before PvP from 20m to 15m.
  • The correct pickaxe is now needed to get ores (You will need a stone pickaxe to mine iron, iron pickaxe to mine diamond etc.).
  • To prevent people from violating the mining rules during meetup, players are now restricted at meetup from breaking grass, stone, dirt, gravel and sand below your current position unless the block was placed by players during meetup.
  • Players cannot use a nether portal that takes them outside the border anymore.
  • Commands /tl and /tlh now behave differently:
  1. They will not show coords anymore.
  2. They will have two buttons, "show coords" and "set compass".
  3. Hovering on "show coords" will show a tooltip with the coords.
  4. Clicking on "show coords" will show a message in chat with the coords.
  5. Clicking "set compass" will make any compass on the player inventory point at the coords. Players would need to have a compass in their inventory to use this feature.
  6. Added a 10 seconds cooldown to /tl.


14 Apr 2019, 13:21 0 | 15

 

February 2019 Update

Hey Everyone :) Here are the changes we made to the servers in February!

Current Staff

Owner: KaiNoMood
Admins: AlwaysQuads, Merjilin, PrincessStrawb
Senior Moderators: UghReally
Moderators: BraedenGames, iKawaii, Infinitty, itsxxtaylor, Jxdy, PlasticTiara, Rainbow_Harley, SamBuz, xBagell
Builders: Frenchy13, Coastergirl99

 

Maintenance and Changes

Backend

  • Rewritten server loading and chunk pre-generation. Now all servers load in about 20 seconds.
  • Transferred website and Minecraft servers to a new dedicated server.
  • Changed the way worlds are being handled in UHC-Core. Now it will efficiently remove the world directories during startup/server close.
  • Fixed an issue that prevented an uhc game server to stop after the /start command has been used and everyone has left the game before the countdown has been reached. The force game start now gets removed if all players leave the game during the countdown.
  • Fixed an issue that caused some players with bad connection to be kicked with a "You are sending too many packets!" message.
  • Tweaked AntiCheat detection.

Frontend

  • New Medieval hub!
  • Added /challenge command. Shows current challenge and the player's points
  • Added /spawn command on the hub to quickly go back to the spawn point
  • Removed Chickens from the hub
  • Added /lowspec command in the hub. This helps those players who have FPS issues in the hub. Use it to toggle the lowspec mode. Elements of the hub like armor stands, paintings, item frames and animals will not be shown.
  • Staff that is vanished when a game starts will be automatically killed to avoid being afk vanished in a game.
  • Disabled giving coins when playing. Players weren't actually getting the coins, but a message was telling them so.
  • Disabled Minecraft 1.13 command autocomplete in order to avoid players being kicked for "spam" while typing a command while using Minecraft 1.13
  • Made changes to Scenarios, UHC-Core, and GameServerManager:
  1. Now supporting any amount of scenarios when the scenarios will be voted by players
  2. Added support for multiline placeholders in the scoreboard
  3. Now the scenarios list will always have the list of all the selected scenarios, and will not show "- ?" if less than 3 scenarios have been voted

Gamemodes

  • Added GodUHC Teams of 2 and Teams of 4 servers.
  • Added Meetup Teams of 4
  • Now Dragon Rush has Hastey Boys scenario
  • Added experimental game mode "Meetup (combat update) - Solo" with the Minecraft 1.9 “combat update”. It requires Minecraft version 1.9.4 or greater.
  • Removed "Flower Power To8 - 2" and "Cake Power - To4"
  • Added a team bar to Red vs Blue. The bar displays the team you are on and shows the balance between the players in the two team. The more the bar is filled, the more players in your team are alive compared to the enemy team.
  • Reworked the way voted scenarios are counted and sorted in Scenarios Madness. Now it shows the total votes and the votes for each scenario.
  • Added the “Bonus Scenario” to Scenario Madness. A 4th scenario is added randomly.
  • Fixed an issue that caused the scoreboard to not show some of the lines properly in Scenario Madness.
  • Game selector now shows Flower Power To8 on the Flower Power tooltip.
  • The following limitations have been added to the spectator mode: In team games, if there is at least one of your teammates alive, you will not be able to teleport to other players, and you will have to be within 100 blocks radius from a team mate, otherwise you'll get teleported to a teammate automatically. This is not applied during meetup (deathmatch). If your team gets defeated, you will be able to spectate everyone once again.
  • Changes in Scenario Madness:
  1. In case nobody voted any scenario in Scenario Madness, 3 scenarios will be picked randomly.
  2. Added a "Bonus Scenario" that will be picked completely randomly. This means that Scenario Madness will have 4 scenarios instead of 3.
  • Simplified game mode signs. These changes reduce the load on the server and make the signs easier to configure for future updates:
  1. There is now only 1 sign per each game mode.
  2. When clicked it shows a team size selection menu and also shows the number of players queued regardless of team size.
  3. It will not show started game status


08 Mar 2019, 11:24 0 | 8

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