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	<updated>2026-04-07T05:25:02Z</updated>
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	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=295</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=295"/>
		<updated>2024-06-06T18:24:45Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Game selector.png|thumb|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
Players can play game modes on Minecraft versions 1.8 and even 1.20!&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector. In the lobby of these games, there is a helpful &amp;quot;InfoBook&amp;quot; in your inventory that provides more detailed information as well as Tips and Tricks!&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! Go to the nether to obtain blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: Use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 120 minutes&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena.&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Speed ===&lt;br /&gt;
Same as Speed UHC, but 5 scenarios are randomly picked and they will change every 5 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=294</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=294"/>
		<updated>2024-06-06T18:23:45Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Game selector.png|thumb|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
Players can play game modes on Minecraft versions 1.8 and even 1.20!&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector. In the lobby of these games, there is a helpful &amp;quot;InfoBook&amp;quot; in your inventory that provides more detailed information as well as Tips and Tricks!&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! Go to the nether to obtain blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: Use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 120 minutes&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena.&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Speed ===&lt;br /&gt;
Same as Speed UHC, but 5 scenarios are randomly picked and they will change every 5 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Creative Build ===&lt;br /&gt;
Shared between PlayUHC and PlayMCG, players can have a plot where they can build with creative and WorldEdit as well as other [[Creative Build Server Commands!|commands]], build together with their friends and visit their plots!&lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=293</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=293"/>
		<updated>2024-06-06T18:22:08Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: /* Other Game Modes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Game selector.png|thumb|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
Players can play game modes on Minecraft versions 1.8 and even 1.20!&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector. In the lobby of these games, there is a helpful &amp;quot;InfoBook&amp;quot; in your inventory that provides more detailed information as well as Tips and Tricks!&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! Go to the nether to obtain blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: Use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 120 minutes&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Speed ===&lt;br /&gt;
Same as Speed UHC, but 5 scenarios are randomly picked and they will change every 5 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Creative Build ===&lt;br /&gt;
Shared between PlayUHC and PlayMCG, players can have a plot where they can build with creative and WorldEdit as well as other [[Creative Build Server Commands!|commands]], build together with their friends and visit their plots!&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena. &lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=292</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=292"/>
		<updated>2024-06-06T18:12:36Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Game selector.png|thumb|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
Players can play game modes on Minecraft versions 1.8 and even 1.20!&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector. In the lobby of these games, there is a helpful &amp;quot;InfoBook&amp;quot; in your inventory that provides more detailed information as well as Tips and Tricks!&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! Go to the nether to obtain blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: Use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 120 minutes&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Speed ===&lt;br /&gt;
Same as Speed UHC, but 5 scenarios are randomly picked and they will change every 5 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that are not UHC but players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Creative Build ===&lt;br /&gt;
You can have a plot where you can build with creative and WorldEdit as well as other [[Creative Build Server Commands!|commands]], build together with your friends and visit their plots!&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena. &lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=291</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=291"/>
		<updated>2024-06-06T18:08:49Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Game selector.png|thumb|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
Players can play game modes on Minecraft versions 1.8 and even 1.20!&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector. In the lobby of these games, there is a helpful &amp;quot;InfoBook&amp;quot; in your inventory that provides more detailed information as well as Tips and Tricks!&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! Go to the nether to obtain blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: Use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 120 minutes&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Speed ===&lt;br /&gt;
Same as Speed UHC, but 5 scenarios are randomly picked and they will change every 5 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that are not UHC but players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena. &lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;br /&gt;
&lt;br /&gt;
=== Creative Build ===&lt;br /&gt;
You can have a plot where you can build with creative and WorldEdit as well as other [[Creative Build Server Commands!|commands]], build together with your friends and visit their plots!&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=290</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=290"/>
		<updated>2024-06-06T18:06:33Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Game selector.png|thumb|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector. In the lobby of these games, there is a helpful &amp;quot;InfoBook&amp;quot; in your inventory that provides more detailed information as well as Tips and Tricks!&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! Go to the nether to obtain blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: Use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 120 minutes&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Speed ===&lt;br /&gt;
Same as Speed UHC, but 5 scenarios are randomly picked and they will change every 5 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that are not UHC but players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena. &lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;br /&gt;
&lt;br /&gt;
=== Creative Build ===&lt;br /&gt;
You can have a plot where you can build with creative and WorldEdit as well as other [[Creative Build Server Commands!|commands]], build together with your friends and visit their plots!&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=289</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=289"/>
		<updated>2024-06-06T18:06:05Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Game selector.png|thumb|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector. In the lobby of these games, there is a helpful &amp;quot;InfoBook&amp;quot; in your inventory that provides more detailed information as well as Tips and Tricks!&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! Go to the nether to obtain blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: Use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 120 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Speed ===&lt;br /&gt;
Same as Speed UHC, but 5 scenarios are randomly picked and they will change every 5 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that are not UHC but players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena. &lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;br /&gt;
&lt;br /&gt;
=== Creative Build ===&lt;br /&gt;
You can have a plot where you can build with creative and WorldEdit as well as other [[Creative Build Server Commands!|commands]], build together with your friends and visit their plots!&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=249</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=249"/>
		<updated>2023-12-02T05:32:48Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: /* Dragon Rush Vanilla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Game selector.png|thumb|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector. In the lobby of these games, there is a helpful &amp;quot;InfoBook&amp;quot; in your inventory that provides more detailed information as well as Tips and Tricks!&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena.&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Experimental UHC Game Modes ==&lt;br /&gt;
These are the game modes you can find under the &amp;quot;Experimental&amp;quot; section of the Game Selector&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! Go to the nether to obtain blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: Use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 90 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup (1.9 PvP) ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness (1.9 PvP) ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.19.4 world generation!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC (1.9 PvP) ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.19.4 world generation!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that are not UHC but players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;br /&gt;
&lt;br /&gt;
=== Creative Build ===&lt;br /&gt;
You can have a plot where you can build with creative and WorldEdit as well as other [[Creative Build Server Commands!|commands]], build together with your friends and visit their plots!&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Custom_Games&amp;diff=248</id>
		<title>Custom Games</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Custom_Games&amp;diff=248"/>
		<updated>2023-12-02T05:27:41Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Custom Games Settings GUI.png|thumb|Custom Games Settings|A screenshot of the Scenario Madness&#039; Custom Games Settings GUI]]&lt;br /&gt;
Custom Games gives players the ability of making their own customised UHC games easily.&lt;br /&gt;
&lt;br /&gt;
Players can get access to Custom Games with the [[Ranks|Titan or Content Creator ranks]].&lt;br /&gt;
&lt;br /&gt;
While hosting a Custom Game, the game creator has a special Host chat prefix.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* Easy and quick: hosts change settings from ingame GUIs. No need to edit config files or read guides!&lt;br /&gt;
* Anti-cheat: our powerful custom-made anti-cheat system can detect most of the cheats used.&lt;br /&gt;
* Moderation tools: you have access to banning and muting any player in your custom game!&lt;br /&gt;
* Staff help: PlayUHC&#039;s staff is available to help you, just contact them with &#039;&#039;&#039;/helpop&#039;&#039;&#039; or on our &#039;&#039;&#039;Discord #support&#039;&#039;&#039; channel&lt;br /&gt;
&lt;br /&gt;
== How to create a custom game ==&lt;br /&gt;
# Join PlayUHC&#039;s hub.&lt;br /&gt;
# Right click the compass in your hand (&amp;quot;Game Selector&amp;quot;).&lt;br /&gt;
# Choose a [[Game_Modes|game mode]]. Usually, Scenario Madness is used for UHC games.&lt;br /&gt;
# Click the sign item (&amp;quot;Custom Game&amp;quot;).&lt;br /&gt;
# Set up the game settings, like team size, border size, etc. These settings may vary depending on the game mode!&lt;br /&gt;
# Click the green glass pane (&amp;quot;Start!&amp;quot;). The server will be created and it will load. It usually takes about 20 seconds. You and everyone in your [[Party_System|party]] will be teleported to your custom game once it&#039;s loaded.&lt;br /&gt;
# After you&#039;re on your custom game server, you can edit the [[Scenarios|scenarios]] with &#039;&#039;&#039;/scen&#039;&#039;&#039;&lt;br /&gt;
# When you&#039;re ready, start the game with &#039;&#039;&#039;/start&#039;&#039;&#039;. This will start a 30 seconds countdown. Alternatively, you can use &#039;&#039;&#039;/start [seconds]&#039;&#039;&#039; for a countdown of the specified seconds.&lt;br /&gt;
&lt;br /&gt;
== Host Commands ==&lt;br /&gt;
The host can use the following custom commands:&lt;br /&gt;
* /scen: view and edit scenarios&lt;br /&gt;
* /start [countdown seconds]: starts the game&lt;br /&gt;
* /start pause: to pause the start countdown&lt;br /&gt;
* /stop: stops the server and teleports everyone back to the hub. It asks for confirmation.&lt;br /&gt;
* /aban (player): bans the specified player from your game&lt;br /&gt;
* /amute (player): mutes the specified player in your game&lt;br /&gt;
* /aunban (player): unbans the specified player&lt;br /&gt;
* /aunmute (player): unmutes the specified player&lt;br /&gt;
* /abans: shows the currently banned players&lt;br /&gt;
* /amutes: shows the currently muted players&lt;br /&gt;
* /muteall: toggle mute all players except the host and moderators&lt;br /&gt;
* /broadcast (message): broadcasts a message in chat&lt;br /&gt;
* /setscoreboardtitle (new title): changes the title in the sidebar&lt;br /&gt;
* /specchat (message): sends a message to the spectators chat&lt;br /&gt;
* /maxplayers (number of players): the maximum number of players that can join the server&lt;br /&gt;
* /latescatter (player): late scatters a player that is not in the game yet&lt;br /&gt;
* /respawn (player): respawns a player that died&lt;br /&gt;
* /respawn (player) true: respawns a player that died along with the items they died with&lt;br /&gt;
* /time set (Time): changes the time to meetup countdown&lt;br /&gt;
* /setborder (Size) [Speed in blocks per second]: changes the border size. If the optional speed parameter is omitted, the default or previously used speed value will be used instead.&lt;br /&gt;
&lt;br /&gt;
Additionally, the following Minecraft vanilla commands can be used:&lt;br /&gt;
* /difficulty&lt;br /&gt;
* /me&lt;br /&gt;
* /spreadplayers&lt;br /&gt;
* /tellraw&lt;br /&gt;
* /title&lt;br /&gt;
* /toggledownfall&lt;br /&gt;
* /weather&lt;br /&gt;
* /whitelist&lt;br /&gt;
&lt;br /&gt;
=== Scenarios ===&lt;br /&gt;
The following commands are related to scenarios. These are usually settings that can be changed. You can run these commands before enabling the scenario, but you still have to enable the scenario from the /scen command.&lt;br /&gt;
&lt;br /&gt;
==== Apple Drop Rate ====&lt;br /&gt;
* /appledroprate [percentage] (decimals allowed)&lt;br /&gt;
&lt;br /&gt;
==== Emergency Call ====&lt;br /&gt;
* /emergencycall charge [time] : it sets the amount of time it will take for /ecall to teleport team mates&lt;br /&gt;
* /emergencycall cooldown [time] : it sets the cooldown time for /ecall&lt;br /&gt;
&lt;br /&gt;
==== Flint Drop Rate ====&lt;br /&gt;
* /flintdroprate [percentage] (decimals allowed)&lt;br /&gt;
&lt;br /&gt;
==== Floor is Lava ====&lt;br /&gt;
* /floorislava seconds [seconds]: it sets the time between lava rises&lt;br /&gt;
* /floorislava height [y-coordinate]: it sets the y coordinate where the lava will rise to next&lt;br /&gt;
* /floorislava maxheight [y-coordinate]: it sets the maximum y coordinate the lava will rise. Lava will stop rising at the specified y coordinate&lt;br /&gt;
&lt;br /&gt;
==== Mystery Scenarios ====&lt;br /&gt;
* /mscen time (time): changes the time between Mystery Scenarios, (e.g. /mscen time 5m for 5 minutes between scenarios)&lt;br /&gt;
* /mscen amount (amount): changes the amount of scenarios to enable (e.g. /mscen amount 5 will enable 5 scenarios instead of the default 3)&lt;br /&gt;
* /mscen change: changes the current scenarios to random ones and resets the timer&lt;br /&gt;
&lt;br /&gt;
=== Cheat Mode ===&lt;br /&gt;
Cheat mode let you to run commands that can be potentially used to &amp;quot;cheat&amp;quot;. You can enable this mode with the &#039;&#039;&#039;/cheatmode&#039;&#039;&#039; command. Once you enable it, all players will receive a notification of your change. Cheatmode cannot be disabled once it has been enabled.&lt;br /&gt;
This is a list of commands that the host can run while cheat mode is enabled:&lt;br /&gt;
* /effect&lt;br /&gt;
* /gamemode&lt;br /&gt;
* /give&lt;br /&gt;
* /kill&lt;br /&gt;
* /tp&lt;br /&gt;
* /xp&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=PlayMCG_Game_Modes&amp;diff=242</id>
		<title>PlayMCG Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=PlayMCG_Game_Modes&amp;diff=242"/>
		<updated>2023-08-12T21:48:08Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Game selector for MCG.png|thumb|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
&lt;br /&gt;
===Beaconwatch===&lt;br /&gt;
Collect resources from the map and purchase stained glass with the required items from the village trader and defend the glass after placing it in the middle until the timer runs out!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 15 minutes&lt;br /&gt;
&lt;br /&gt;
===Block Dash===&lt;br /&gt;
On each round, you will receive an item. Move to a matching block to avoid falling into lava!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
===Block Memory===&lt;br /&gt;
On each round, the platforms will reveal block types for a short period of time then you will receive an item. Move to a matching block to avoid falling lava!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
===Hide and Seek===&lt;br /&gt;
Players are split into two teams: Hiders and Seekers. The Hiders will hide within the map while the Seekers look for the Hiders.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 8 minutes&lt;br /&gt;
&lt;br /&gt;
===Payload===&lt;br /&gt;
Push your team’s Minecart by standing close to it. Stop the opposing team’s Minecart from progressing. Reach and defend your Minecart at the goal Minecart to win!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 15 minutes&lt;br /&gt;
&lt;br /&gt;
===Survival Games===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chest placed around the map! An airdrop chest drops from the sky. Locate it with a compass! At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
===Treasure Hunters===&lt;br /&gt;
Collect the items in the “required items” list, put the items in a chest, and use the firework to launch the chest! The first player to launch all the required items or have the most items launched at the end of the game wins!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=File:Game_selector_for_MCG.png&amp;diff=241</id>
		<title>File:Game selector for MCG.png</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=File:Game_selector_for_MCG.png&amp;diff=241"/>
		<updated>2023-08-12T21:48:01Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is what will appear once you have opened the game selection menu!&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=240</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=240"/>
		<updated>2023-08-12T21:44:05Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Game selector.png|thumb|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector. In the lobby of these games, there is a helpful &amp;quot;InfoBook&amp;quot; in your inventory that provides more detailed information as well as Tips and Tricks!&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena.&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Experimental UHC Game Modes ==&lt;br /&gt;
These are the game modes you can find under the &amp;quot;Experimental&amp;quot; section of the Game Selector&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! You gotta go to the nether to get blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 90 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup (1.9 PvP) ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness (1.9 PvP) ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.19.4 world generation!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC (1.9 PvP) ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.19.4 world generation!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that are not UHC but players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;br /&gt;
&lt;br /&gt;
=== Creative Build ===&lt;br /&gt;
You can have a plot where you can build with creative and WorldEdit as well as other [[Creative Build Server Commands!|commands]], build together with your friends and visit their plots!&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=File:Game_selector.png&amp;diff=239</id>
		<title>File:Game selector.png</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=File:Game_selector.png&amp;diff=239"/>
		<updated>2023-08-12T21:43:52Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is what will appear once you have opened the game selection menu!&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=238</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=238"/>
		<updated>2023-08-12T21:40:33Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: /* UHC Game Modes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Gamemodes.png|thumb|Gamemodes|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector. In the lobby of these games, there is a helpful &amp;quot;InfoBook&amp;quot; in your inventory that provides more detailed information as well as Tips and Tricks!&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena.&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Experimental UHC Game Modes ==&lt;br /&gt;
These are the game modes you can find under the &amp;quot;Experimental&amp;quot; section of the Game Selector&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! You gotta go to the nether to get blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 90 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup (1.9 PvP) ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness (1.9 PvP) ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.19.4 world generation!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC (1.9 PvP) ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.19.4 world generation!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that are not UHC but players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;br /&gt;
&lt;br /&gt;
=== Creative Build ===&lt;br /&gt;
You can have a plot where you can build with creative and WorldEdit as well as other [[Creative Build Server Commands!|commands]], build together with your friends and visit their plots!&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=PlayMCG_Game_Modes&amp;diff=237</id>
		<title>PlayMCG Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=PlayMCG_Game_Modes&amp;diff=237"/>
		<updated>2023-08-12T21:37:21Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Beaconwatch===&lt;br /&gt;
Collect resources from the map and purchase stained glass with the required items from the village trader and defend the glass after placing it in the middle until the timer runs out!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 15 minutes&lt;br /&gt;
&lt;br /&gt;
===Block Dash===&lt;br /&gt;
On each round, you will receive an item. Move to a matching block to avoid falling into lava!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
===Block Memory===&lt;br /&gt;
On each round, the platforms will reveal block types for a short period of time then you will receive an item. Move to a matching block to avoid falling lava!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
===Hide and Seek===&lt;br /&gt;
Players are split into two teams: Hiders and Seekers. The Hiders will hide within the map while the Seekers look for the Hiders.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 8 minutes&lt;br /&gt;
&lt;br /&gt;
===Payload===&lt;br /&gt;
Push your team’s Minecart by standing close to it. Stop the opposing team’s Minecart from progressing. Reach and defend your Minecart at the goal Minecart to win!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 15 minutes&lt;br /&gt;
&lt;br /&gt;
===Survival Games===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chest placed around the map! An airdrop chest drops from the sky. Locate it with a compass! At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
===Treasure Hunters===&lt;br /&gt;
Collect the items in the “required items” list, put the items in a chest, and use the firework to launch the chest! The first player to launch all the required items or have the most items launched at the end of the game wins!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=224</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=224"/>
		<updated>2023-06-15T21:02:58Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the sign commands available on the Creative Build Server.&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice using Minecraft&#039;s color codes. [[File:Colored signs.jpg|thumb|Colored sign example]]&lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount) [[File:Giving 500 experience levels example.jpg|thumb|Giving 500 xp levels example]]&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Material.html item]) [[File:Give item (once).png|thumb|Giving a single diamond (once) example]]&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name] [[File:Message signs.png|thumb|Message on a sign example]]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work] [[File:Regeneration effect sign.jpg|thumb|Regeneration III effect example]]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount) [[File:Removing experience levels.png|thumb|Removing experience levels example]]&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Sound.html sound effect])&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=File:Give_item_(once).png&amp;diff=223</id>
		<title>File:Give item (once).png</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=File:Give_item_(once).png&amp;diff=223"/>
		<updated>2023-06-15T21:02:28Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an example of how to give a single diamond once on the Creative Build server.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Creative_Build_Server_Commands!&amp;diff=222</id>
		<title>Creative Build Server Commands!</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Creative_Build_Server_Commands!&amp;diff=222"/>
		<updated>2023-06-15T20:57:03Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On the Creative Build server, there are several commands available for players including:&lt;br /&gt;
&lt;br /&gt;
Island commands:&lt;br /&gt;
&lt;br /&gt;
* /clear: clears the player&#039;s inventory [Note: you can also do /clearinventory]&lt;br /&gt;
* /entrytrust (name): Allows someone to be able to visit your plot [Note: specify &amp;quot;public&amp;quot; to allow everyone]&lt;br /&gt;
* /gma, /gmc, /gmp, /gms: These control the game mode a player is in [Adventure, Creative, Spectator, and Survival in preceding order]&lt;br /&gt;
* /is home (name): Teleports to your own plot, or the specified player&#039;s plot&lt;br /&gt;
* /is reset: Resets your plot&lt;br /&gt;
* /trust (name): Allows someone to build on your plot&lt;br /&gt;
* /trustlist: Check who has been trusted&lt;br /&gt;
* /untrust (name): Removes someone from the trust list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WorldEdit commands:&lt;br /&gt;
* //contract: Contracts the selected area&lt;br /&gt;
* //copy: Copies the blocks between the selected area&lt;br /&gt;
* //cut: removes all the blocks in the selected area&lt;br /&gt;
* //expand: Expands the selected area&lt;br /&gt;
* //paste: Pastes the blocks copied from the selected area&lt;br /&gt;
* //replace (original block) (new block): Replace all blocks in the selection with another &lt;br /&gt;
* //set (pattern): Sets the blocks between pos1 and pos2 to a new block [Note: &amp;quot;pattern&amp;quot; is the block that&#039;s used]&lt;br /&gt;
* //setbiome (biome): Sets the biome of the region&lt;br /&gt;
* //sphere &amp;lt;pattern&amp;gt; &amp;lt;radius&amp;gt;[,&amp;lt;radius&amp;gt;,&amp;lt;radius&amp;gt;] [raised?]: Creates a sphere with the parameters you set&lt;br /&gt;
* //wand: Provides a wooden axe to help with WorldEditing&lt;br /&gt;
[Note: left click with a wooden axe to set &amp;quot;pos1&amp;quot; and right click to set &amp;quot;pos2&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See this page for [[Examples of Sign Commands on the Creative Build Server|Commands Written on Signs.]]&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Creative_Build_Server_Commands!&amp;diff=221</id>
		<title>Creative Build Server Commands!</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Creative_Build_Server_Commands!&amp;diff=221"/>
		<updated>2023-06-15T20:56:43Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On the Creative Build server, there are several commands available for players including:&lt;br /&gt;
&lt;br /&gt;
Island commands:&lt;br /&gt;
&lt;br /&gt;
* /clear: clears the player&#039;s inventory [Note: you can also do /clearinventory]&lt;br /&gt;
* /entrytrust (name): Allows someone to be able to visit your plot [Note: specify &amp;quot;public&amp;quot; to allow everyone]&lt;br /&gt;
* /gma, /gmc, /gmp, /gms: These control the game mode a player is in [Adventure, Creative, Spectator, and Survival in preceding order]&lt;br /&gt;
* /is home (name): Teleports to your own plot, or the specified player&#039;s plot&lt;br /&gt;
* /is reset: Resets your plot&lt;br /&gt;
* /trust (name): Allows someone to build on your plot&lt;br /&gt;
* /trustlist: Check who has been trusted&lt;br /&gt;
* /untrust (name): Removes someone from the trust list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WorlEdit commands:&lt;br /&gt;
* //contract: Contracts the selected area&lt;br /&gt;
* //copy: Copies the blocks between the selected area&lt;br /&gt;
* //cut: removes all the blocks in the selected area&lt;br /&gt;
* //expand: Expands the selected area&lt;br /&gt;
* //paste: Pastes the blocks copied from the selected area&lt;br /&gt;
* //replace (original block) (new block): Replace all blocks in the selection with another &lt;br /&gt;
* //set (pattern): Sets the blocks between pos1 and pos2 to a new block [Note: &amp;quot;pattern&amp;quot; is the block that&#039;s used]&lt;br /&gt;
* //setbiome (biome): Sets the biome of the region&lt;br /&gt;
* //sphere &amp;lt;pattern&amp;gt; &amp;lt;radius&amp;gt;[,&amp;lt;radius&amp;gt;,&amp;lt;radius&amp;gt;] [raised?]: Creates a sphere with the parameters you set&lt;br /&gt;
* //wand: Provides a wooden axe to help with WorldEditing&lt;br /&gt;
[Note: left click with a wooden axe to set &amp;quot;pos1&amp;quot; and right click to set &amp;quot;pos2&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See this page for [[Examples of Sign Commands on the Creative Build Server|Commands Written on Signs.]]&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=220</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=220"/>
		<updated>2023-06-15T20:55:56Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the sign commands available on the Creative Build Server.&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice using Minecraft&#039;s color codes. [[File:Colored signs.jpg|thumb|Colored sign example]]&lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount) [[File:Giving 500 experience levels example.jpg|thumb|Giving 500 xp levels example]]&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Material.html item]) [[File:Give item (once) example.png|thumb|Giving diamonds (once) example]]&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name] [[File:Message signs.png|thumb|Message on a sign example]]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work] [[File:Regeneration effect sign.jpg|thumb|Regeneration III effect example]]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount) [[File:Removing experience levels.png|thumb|Removing experience levels example]]&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Sound.html sound effect])&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=219</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=219"/>
		<updated>2023-06-15T20:55:42Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the sign commands available on the Creative Build Server.&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice using Minecraft&#039;s color codes. [[File:Colored signs.jpg|thumb|Colored sign example]]&lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount) [[File:Giving 500 experience levels example.jpg|thumb|Giving 500 xp levels example]]&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: (([https://helpch.at/docs/1.8.8/org/bukkit/Material.html item]) [[File:Give item (once) example.png|thumb|Giving diamonds (once) example]]&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name] [[File:Message signs.png|thumb|Message on a sign example]]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work] [[File:Regeneration effect sign.jpg|thumb|Regeneration III effect example]]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount) [[File:Removing experience levels.png|thumb|Removing experience levels example]]&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: (([https://helpch.at/docs/1.8.8/org/bukkit/Sound.html sound effect])&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=218</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=218"/>
		<updated>2023-06-15T20:55:17Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the sign commands available on the Creative Build Server.&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice using Minecraft&#039;s color codes. [[File:Colored signs.jpg|thumb|Colored sign example]]&lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount) [[File:Giving 500 experience levels example.jpg|thumb|Giving 500 xp levels example]]&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: (([https://helpch.at/docs/1.8.8/org/bukkit/Material.html item]) [[File:Give item (once) example.png|thumb|Giving diamonds (once) example]]&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name] [[File:Message signs.png|thumb|Message on a sign example]]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work] [[File:Regeneration effect sign.jpg|thumb|Regeneration III effect example]]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount) [[File:Removing experience levels.png|thumb|Removing experience levels example]]&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: (sound effect)&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=217</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=217"/>
		<updated>2023-06-15T20:55:09Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the sign commands available on the Creative Build Server.&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice using Minecraft&#039;s color codes. [[File:Colored signs.jpg|thumb|Colored sign example]]&lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount) [[File:Giving 500 experience levels example.jpg|thumb|Giving 500 xp levels example]]&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: (([https://helpch.at/docs/1.8.8/org/bukkit/Material.html item]item) [[File:Give item (once) example.png|thumb|Giving diamonds (once) example]]&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name] [[File:Message signs.png|thumb|Message on a sign example]]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work] [[File:Regeneration effect sign.jpg|thumb|Regeneration III effect example]]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount) [[File:Removing experience levels.png|thumb|Removing experience levels example]]&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: (sound effect)&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Creative_Build_Server_Commands!&amp;diff=216</id>
		<title>Creative Build Server Commands!</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Creative_Build_Server_Commands!&amp;diff=216"/>
		<updated>2023-06-15T20:53:32Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On the Creative Build server, there are several commands available for players including:&lt;br /&gt;
&lt;br /&gt;
Island commands:&lt;br /&gt;
&lt;br /&gt;
* /clear: clears the player&#039;s inventory [Note: you can also do /clearinventory]&lt;br /&gt;
* /entrytrust (name): Allows someone to be able to visit your plot [Note: specify &amp;quot;public&amp;quot; to allow everyone]&lt;br /&gt;
* /gma, /gmc, /gmp, /gms: These control the game mode a player is in [Adventure, Creative, Spectator, and Survival in preceding order]&lt;br /&gt;
* /is home (name): Teleports to your own plot, or the specified player&#039;s plot&lt;br /&gt;
* /is reset: Resets your plot&lt;br /&gt;
* /trust (name): Allows someone to build on your plot&lt;br /&gt;
* /trustlist: Check who has been trusted&lt;br /&gt;
* /untrust (name): Removes someone from the trust list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WorlEdit commands:&lt;br /&gt;
* //contract: Contracts the selected area&lt;br /&gt;
* //copy: Copies the blocks between the selected area&lt;br /&gt;
* //cut: removes all the blocks in the selected area&lt;br /&gt;
* //expand: Expands the selected area&lt;br /&gt;
* //paste: Pastes the blocks copied from the selected area&lt;br /&gt;
* //replace (original block) (new block): Replace all blocks in the selection with another &lt;br /&gt;
* //set (pattern): Sets the blocks between pos1 and pos2 to a new block [Note: &amp;quot;pattern&amp;quot; is the block that&#039;s used]&lt;br /&gt;
* //setbiome (biome): Sets the biome of the region&lt;br /&gt;
* //sphere &amp;lt;pattern&amp;gt; &amp;lt;radius&amp;gt;[,&amp;lt;radius&amp;gt;,&amp;lt;radius&amp;gt;] [raised?]: Creates a sphere with the parameters you set&lt;br /&gt;
* //wand: Provides a wooden axe to help with WorldEditing&lt;br /&gt;
[Note: left click with a wooden axe to set &amp;quot;pos1&amp;quot; and right click to set &amp;quot;pos2&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See this page for [[Examples of Sign Commands on the Creative Build Server|Commands Written on Signs.]] &lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice. &lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount)&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Material.html item])&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount)&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Sound.html sound effect])&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=215</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=215"/>
		<updated>2023-06-14T19:46:50Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the sign commands available on the Creative Build Server.&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice using Minecraft&#039;s color codes. [[File:Colored signs.jpg|thumb|Colored sign example]]&lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount) [[File:Giving 500 experience levels example.jpg|thumb|Giving 500 xp levels example]]&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: (item) [[File:Give item (once) example.png|thumb|Giving diamonds (once) example]]&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name] [[File:Message signs.png|thumb|Message on a sign example]]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work] [[File:Regeneration effect sign.jpg|thumb|Regeneration III effect example]]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount) [[File:Removing experience levels.png|thumb|Removing experience levels example]]&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: (sound effect)&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=File:Removing_experience_levels.png&amp;diff=214</id>
		<title>File:Removing experience levels.png</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=File:Removing_experience_levels.png&amp;diff=214"/>
		<updated>2023-06-14T19:46:24Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an example of how to remove a certain amount of experience levels from a player on the Creative Build server.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=File:Message_signs.png&amp;diff=213</id>
		<title>File:Message signs.png</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=File:Message_signs.png&amp;diff=213"/>
		<updated>2023-06-14T19:42:28Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an example of how to type a message on the Creative Build server.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=File:Give_item_(once)_example.png&amp;diff=212</id>
		<title>File:Give item (once) example.png</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=File:Give_item_(once)_example.png&amp;diff=212"/>
		<updated>2023-06-14T19:25:52Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an example of giving a diamond to a player who activates a button or pressure plate.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=File:Giving_500_experience_levels_example.jpg&amp;diff=211</id>
		<title>File:Giving 500 experience levels example.jpg</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=File:Giving_500_experience_levels_example.jpg&amp;diff=211"/>
		<updated>2023-06-14T19:16:10Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an example of how to give experience levels on the Creative Build server.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=210</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=210"/>
		<updated>2023-06-14T19:08:14Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the sign commands available on the Creative Build Server.&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice using Minecraft&#039;s color codes. [[File:Colored signs.jpg|thumb|Colored sign example]]&lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount)&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: (item)&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work] [[File:Regeneration effect sign.jpg|thumb|Regeneration III effect example]]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount)&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: (sound effect)&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=209</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=209"/>
		<updated>2023-06-14T19:07:35Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the sign commands available on the Creative Build Server.&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice. [[File:Colored signs.jpg|thumb|Colored sign example]]&lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount)&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: (item)&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work] [[File:Regeneration effect sign.jpg|thumb|Regeneration III effect example]]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount)&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: (sound effect)&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=File:Colored_signs.jpg&amp;diff=208</id>
		<title>File:Colored signs.jpg</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=File:Colored_signs.jpg&amp;diff=208"/>
		<updated>2023-06-14T19:07:15Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an example of how to type colored signs on the Creative Build server.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=207</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=207"/>
		<updated>2023-06-14T19:00:40Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the sign commands available on the Creative Build Server.&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice.&lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount)&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: (item)&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work] [[File:Regeneration effect sign.jpg|thumb|Regeneration III effect example]]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount)&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: (sound effect)&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=File:Regeneration_effect_sign.jpg&amp;diff=206</id>
		<title>File:Regeneration effect sign.jpg</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=File:Regeneration_effect_sign.jpg&amp;diff=206"/>
		<updated>2023-06-14T19:00:21Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an image displaying how to type the regeneration III effect.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=205</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=205"/>
		<updated>2023-06-14T18:51:51Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the sign commands available on the Creative Build Server.&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice.&lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount)&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: (item)&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work] [[File:Regeneration sign.png|thumb|Infinite duration Regeneration III example]]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount)&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: (sound effect)&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Regeneration sign.png|thumb|Infinite duration Regeneration III example]]&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=204</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=204"/>
		<updated>2023-06-14T18:51:06Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the sign commands available on the Creative Build Server.&lt;br /&gt;
&lt;br /&gt;
Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice.&lt;br /&gt;
Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount)&lt;br /&gt;
Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: (item)&lt;br /&gt;
Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name]&lt;br /&gt;
Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work] [[File:Regeneration sign.png|thumb|Infinite duration Regeneration III example]]&lt;br /&gt;
Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount)&lt;br /&gt;
Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: (sound effect)&lt;br /&gt;
Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Regeneration sign.png|thumb|Infinite duration Regeneration III example]]&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Creative_Build_Server_Commands!&amp;diff=203</id>
		<title>Creative Build Server Commands!</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Creative_Build_Server_Commands!&amp;diff=203"/>
		<updated>2023-06-14T18:50:01Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On the Creative Build server, there are several commands available for players including:&lt;br /&gt;
&lt;br /&gt;
Island commands:&lt;br /&gt;
&lt;br /&gt;
* /clear: clears the player&#039;s inventory [Note: you can also do /clearinventory]&lt;br /&gt;
* /entrytrust (name): Allows someone to be able to visit your plot [Note: specify &amp;quot;public&amp;quot; to allow everyone]&lt;br /&gt;
* /gma, /gmc, /gmp, /gms: These control the game mode a player is in [Adventure, Creative, Spectator, and Survival in preceding order]&lt;br /&gt;
* /is home (name): Teleports to your own plot, or the specified player&#039;s plot&lt;br /&gt;
* /is reset: Resets your plot&lt;br /&gt;
* /trust (name): Allows someone to build on your plot&lt;br /&gt;
* /trustlist: Check who has been trusted&lt;br /&gt;
* /untrust (name): Removes someone from the trust list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WorlEdit commands:&lt;br /&gt;
&lt;br /&gt;
* //copy: Copies the blocks between pos1 and pos2&lt;br /&gt;
* //paste: Pastes the blocks copied between pos1 and pos2&lt;br /&gt;
* //set (pattern): Sets the blocks between pos1 and pos2 to a new block [Note: &amp;quot;pattern&amp;quot; is the block that&#039;s used]&lt;br /&gt;
* //setbiome (biome): Sets the biome of the region&lt;br /&gt;
* //sphere &amp;lt;pattern&amp;gt; &amp;lt;radius&amp;gt;[,&amp;lt;radius&amp;gt;,&amp;lt;radius&amp;gt;] [raised?]: Creates a sphere with the parameters you set&lt;br /&gt;
[Note: left click with a wooden axe to set &amp;quot;pos1&amp;quot; and right click to set &amp;quot;pos2&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See this page for [[Examples of Sign Commands on the Creative Build Server|Commands Written on Signs.]] &lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice. &lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount)&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Material.html item])&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount)&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Sound.html sound effect])&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=202</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=202"/>
		<updated>2023-06-14T18:48:16Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Regeneration sign.png|thumb|Infinite duration Regeneration III example]]&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=File:Regeneration_sign.png&amp;diff=201</id>
		<title>File:Regeneration sign.png</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=File:Regeneration_sign.png&amp;diff=201"/>
		<updated>2023-06-14T18:47:52Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the correct typing of the sign for infinite duration regeneration III.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=200</id>
		<title>Examples of Sign Commands on the Creative Build Server</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Examples_of_Sign_Commands_on_the_Creative_Build_Server&amp;diff=200"/>
		<updated>2023-06-14T18:44:35Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: Created page with &amp;quot;Regeneration III potion effect example&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Regeneration III potion effect example.png|thumb|Regeneration III potion effect example]]&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=File:Regeneration_III_potion_effect_example.png&amp;diff=199</id>
		<title>File:Regeneration III potion effect example.png</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=File:Regeneration_III_potion_effect_example.png&amp;diff=199"/>
		<updated>2023-06-14T18:44:16Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is how you would correctly type an infinite duration potion effect for the tier three regeneration effect.&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=198</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=198"/>
		<updated>2023-06-14T18:40:07Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: /* Creative Build */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Gamemodes.png|thumb|Gamemodes|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector.&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena.&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Experimental UHC Game Modes ==&lt;br /&gt;
These are the game modes you can find under the &amp;quot;Experimental&amp;quot; section of the Game Selector&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! You gotta go to the nether to get blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 90 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup (1.9 PvP) ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness (1.9 PvP) ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.19.4 world generation!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC (1.9 PvP) ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.19.4 world generation!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that are not UHC but players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;br /&gt;
&lt;br /&gt;
=== Creative Build ===&lt;br /&gt;
You can have a plot where you can build with creative and WorldEdit as well as other [[Creative Build Server Commands!|commands]], build together with your friends and visit their plots!&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Creative_Build_Server_Commands!&amp;diff=197</id>
		<title>Creative Build Server Commands!</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Creative_Build_Server_Commands!&amp;diff=197"/>
		<updated>2023-06-14T18:31:14Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: Created page with &amp;quot;On the Creative Build server, there are several commands available for players including:  Island commands:  * /clear: clears the player&amp;#039;s inventory [Note: you can also do /cl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On the Creative Build server, there are several commands available for players including:&lt;br /&gt;
&lt;br /&gt;
Island commands:&lt;br /&gt;
&lt;br /&gt;
* /clear: clears the player&#039;s inventory [Note: you can also do /clearinventory]&lt;br /&gt;
* /entrytrust (name): Allows someone to be able to visit your plot [Note: specify &amp;quot;public&amp;quot; to allow everyone]&lt;br /&gt;
* /gma, /gmc, /gmp, /gms: These control the game mode a player is in [Adventure, Creative, Spectator, and Survival in preceding order]&lt;br /&gt;
* /is home (name): Teleports to your own plot, or the specified player&#039;s plot&lt;br /&gt;
* /is reset: Resets your plot&lt;br /&gt;
* /trust (name): Allows someone to build on your plot&lt;br /&gt;
* /trustlist: Check who has been trusted&lt;br /&gt;
* /untrust (name): Removes someone from the trust list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WorlEdit commands:&lt;br /&gt;
&lt;br /&gt;
* //copy: Copies the blocks between pos1 and pos2&lt;br /&gt;
* //paste: Pastes the blocks copied between pos1 and pos2&lt;br /&gt;
* //set (pattern): Sets the blocks between pos1 and pos2 to a new block [Note: &amp;quot;pattern&amp;quot; is the block that&#039;s used]&lt;br /&gt;
* //setbiome (biome): Sets the biome of the region&lt;br /&gt;
* //sphere &amp;lt;pattern&amp;gt; &amp;lt;radius&amp;gt;[,&amp;lt;radius&amp;gt;,&amp;lt;radius&amp;gt;] [raised?]: Creates a sphere with the parameters you set&lt;br /&gt;
[Note: left click with a wooden axe to set &amp;quot;pos1&amp;quot; and right click to set &amp;quot;pos2&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Commands written on signs: [See [[Examples of Sign Commands on the Creative Build Server|examples]]]&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice. &lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount)&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Material.html item])&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount)&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Sound.html sound effect])&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=196</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=196"/>
		<updated>2023-06-14T18:30:56Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: /* Other Game Modes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Gamemodes.png|thumb|Gamemodes|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector.&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena.&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Experimental UHC Game Modes ==&lt;br /&gt;
These are the game modes you can find under the &amp;quot;Experimental&amp;quot; section of the Game Selector&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! You gotta go to the nether to get blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 90 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup (1.9 PvP) ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness (1.9 PvP) ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.19.4 world generation!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC (1.9 PvP) ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.19.4 world generation!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that are not UHC but players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;br /&gt;
&lt;br /&gt;
=== Creative Build ===&lt;br /&gt;
You can have a plot where you can build with creative and WorldEdit as well as other [[Creative Build Server Commands!|commands]] Build together with your friends and visit their plots!&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=195</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=195"/>
		<updated>2023-06-14T18:30:49Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: /* Creative Build */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Gamemodes.png|thumb|Gamemodes|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector.&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena.&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Experimental UHC Game Modes ==&lt;br /&gt;
These are the game modes you can find under the &amp;quot;Experimental&amp;quot; section of the Game Selector&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! You gotta go to the nether to get blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 90 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup (1.9 PvP) ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness (1.9 PvP) ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.19.4 world generation!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC (1.9 PvP) ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.19.4 world generation!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
== Other Game Modes ==&lt;br /&gt;
Game modes that are not UHC but players can stil enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;br /&gt;
&lt;br /&gt;
=== Creative Build ===&lt;br /&gt;
You can have a plot where you can build with creative and WorldEdit as well as other [[Creative Build Server Commands!|Commands]] Build together with your friends and visit their plots!&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Welcome_to_the_PlayUHC_Wiki&amp;diff=194</id>
		<title>Welcome to the PlayUHC Wiki</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Welcome_to_the_PlayUHC_Wiki&amp;diff=194"/>
		<updated>2023-06-14T18:29:31Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: /* MCG Game Modes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PlayUHC logo.png|thumb|PlayUHC and PlayMCG Logo as seen on Twitter and Discord]]&lt;br /&gt;
Welcome to the PlayUHC and PlayMCG Wiki. Here you will find all information about our network and about UHC as a game mode. &lt;br /&gt;
&lt;br /&gt;
UHC stands for &amp;quot;ultra hardcore&amp;quot; which ultimately means that you do not naturally gain your hearts back when you take damage unless you use a golden apple or a healing potion. The overall goal of a UHC game is to survive hardcore mode by defeating the other players that are in the game through PvP (Player vs Player). &lt;br /&gt;
&lt;br /&gt;
MCG stands for &amp;quot;Minecraft games&amp;quot;, where you can find the Survival multiplayer server, and several minigames.&lt;br /&gt;
&lt;br /&gt;
PlayUHC and PlayMCG are strictly linked together, and you have shared statistics between them. You can also quickly move from one server to the other without having to switch server address.&lt;br /&gt;
&lt;br /&gt;
== What is PlayUHC? ==&lt;br /&gt;
PlayUHC is a UHC server which launched in the summer of 2016. Our goal is to bring the best possible experience to all our players and UHC games to the whole community!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Server Address:&#039;&#039;&#039; playuhc.net&lt;br /&gt;
&lt;br /&gt;
=== UHC Game Modes ===&lt;br /&gt;
We have a variety of UHC [[Game Modes]] like Speed UHC, Flower Power, Dragon Rush, Scenario Madness, and more! Most of our game modes make use of [[Scenarios|scenarios]].&lt;br /&gt;
&lt;br /&gt;
For those that don&#039;t want to play lengthy game modes, we also have an [[Game Modes#Free-for-all_Arena|FFA Arena]]! UHC features still apply to the FFA Arena and regeneration can only happen with golden apples or [[golden heads]].&lt;br /&gt;
&lt;br /&gt;
We also have a [[Game_Modes#Creative_Build|Creative Build Server]] where you can just build in creative in your own protected plot either alone or with your friends!&lt;br /&gt;
&lt;br /&gt;
=== Reddit UHCs ===&lt;br /&gt;
We host [[Reddit UHC]] matches at [https://uhc.gg uhc.gg]. We also offer a [[Ranks#Reddit_Host|Reddit Host rank]] that let them host Reddit matches on PlayUHC free of charge.&lt;br /&gt;
&lt;br /&gt;
== What is PlayMCG? ==&lt;br /&gt;
PlayMCG is a Minecraft survival and minigames server which launched on December 19th 2020.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Server Address:&#039;&#039;&#039; playmcg.net&lt;br /&gt;
&lt;br /&gt;
=== MCG Game Modes ===&lt;br /&gt;
We have new and innovative [[PlayMCG Game Modes|Game Modes]], like Payload, Treasure Hunters, and Beaconwatch, but also classic games like Block Dash and Block Memory!&lt;br /&gt;
&lt;br /&gt;
== Community Feedback ==&lt;br /&gt;
We also strongly support community feedback and you can voice your opinions in suggestions on the forums. If you come across any issues on our platforms, feel free to contact a staff member and they will help you out.&lt;br /&gt;
&lt;br /&gt;
We have many communication platforms where you can socialise with our members and staff members, we use [https://playuhc.net/discord/ Discord], [https://twitter.com/PlayUHCServer Twitter] and [https://playuhc.net/suggestions Suggestions page].&lt;br /&gt;
&lt;br /&gt;
The staff works extremely hard to give the community the best possible gameplay and protection while on PlayUHC and PlayMCG. We are a very friendly and open-minded community and we hope you enjoy it here!&lt;br /&gt;
&lt;br /&gt;
== Donations ==&lt;br /&gt;
You can support us on [https://ko-fi.com/playmcg Ko-fi]. By donating, you can receive the [[Ranks|Donator Ranks]]!&lt;br /&gt;
&lt;br /&gt;
== Datacenter ==&lt;br /&gt;
PlayUHC and PlayMCG&#039;s datacenter is located in Falkenstein, Germany.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Creative_Build_Server_commands!&amp;diff=193</id>
		<title>Creative Build Server commands!</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Creative_Build_Server_commands!&amp;diff=193"/>
		<updated>2023-06-14T18:27:56Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On the Creative Build server, there are several commands available for players including:&lt;br /&gt;
&lt;br /&gt;
Island commands:&lt;br /&gt;
&lt;br /&gt;
* /clear: clears the player&#039;s inventory [Note: you can also do /clearinventory]&lt;br /&gt;
* /entrytrust (name): Allows someone to be able to visit your plot [Note: specify &amp;quot;public&amp;quot; to allow everyone]&lt;br /&gt;
* /gma, /gmc, /gmp, /gms: These control the game mode a player is in [Adventure, Creative, Spectator, and Survival in preceding order]&lt;br /&gt;
* /is home (name): Teleports to your own plot, or the specified player&#039;s plot&lt;br /&gt;
* /is reset: Resets your plot&lt;br /&gt;
* /trust (name): Allows someone to build on your plot&lt;br /&gt;
* /trustlist: Check who has been trusted&lt;br /&gt;
* /untrust (name): Removes someone from the trust list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WorlEdit commands:&lt;br /&gt;
&lt;br /&gt;
* //copy: Copies the blocks between pos1 and pos2&lt;br /&gt;
* //paste: Pastes the blocks copied between pos1 and pos2&lt;br /&gt;
* //set (pattern): Sets the blocks between pos1 and pos2 to a new block [Note: &amp;quot;pattern&amp;quot; is the block that&#039;s used]&lt;br /&gt;
* //setbiome (biome): Sets the biome of the region&lt;br /&gt;
* //sphere &amp;lt;pattern&amp;gt; &amp;lt;radius&amp;gt;[,&amp;lt;radius&amp;gt;,&amp;lt;radius&amp;gt;] [raised?]: Creates a sphere with the parameters you set&lt;br /&gt;
[Note: left click with a wooden axe to set &amp;quot;pos1&amp;quot; and right click to set &amp;quot;pos2&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Commands written on signs: [See [[Examples of Sign Commands on the Creative Build Server|examples]]]&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice. &lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount)&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Material.html item])&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount)&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Sound.html sound effect])&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Creative_Build_Server_commands!&amp;diff=192</id>
		<title>Creative Build Server commands!</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Creative_Build_Server_commands!&amp;diff=192"/>
		<updated>2023-06-14T18:27:44Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On the Creative Build server, there are several commands available for players including:&lt;br /&gt;
&lt;br /&gt;
Island commands:&lt;br /&gt;
&lt;br /&gt;
* /clear: clears the player&#039;s inventory [Note: you can also do /clearinventory]&lt;br /&gt;
* /entrytrust (name): Allows someone to be able to visit your plot [Note: specify &amp;quot;public&amp;quot; to allow everyone]&lt;br /&gt;
* /gma, /gmc, /gmp, /gms: These control the game mode a player is in [Adventure, Creative, Spectator, and Survival in preceding order]&lt;br /&gt;
* /is home (name): Teleports to your own plot, or the specified player&#039;s plot&lt;br /&gt;
* /is reset: Resets your plot&lt;br /&gt;
* /trust (name): Allows someone to build on your plot&lt;br /&gt;
* /trustlist: Check who has been trusted&lt;br /&gt;
* /untrust (name): Removes someone from the trust list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WorlEdit commands:&lt;br /&gt;
&lt;br /&gt;
* //copy: Copies the blocks between pos1 and pos2&lt;br /&gt;
* //paste: Pastes the blocks copied between pos1 and pos2&lt;br /&gt;
* //set (pattern): Sets the blocks between pos1 and pos2 to a new block [Note: &amp;quot;pattern&amp;quot; is the block that&#039;s used]&lt;br /&gt;
* //setbiome (biome): Sets the biome of the region&lt;br /&gt;
* //sphere &amp;lt;pattern&amp;gt; &amp;lt;radius&amp;gt;[,&amp;lt;radius&amp;gt;,&amp;lt;radius&amp;gt;] [raised?]: Creates a sphere with the parameters you set&lt;br /&gt;
[Note: left click with a wooden axe to set &amp;quot;pos1&amp;quot; and right click to set &amp;quot;pos2&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Commands written on signs: [See [[Examples of Sign Commands on the Creative Build Server|examples]]&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice. &lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount)&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Material.html item])&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount)&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Sound.html sound effect])&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Creative_Build_Server_commands!&amp;diff=191</id>
		<title>Creative Build Server commands!</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Creative_Build_Server_commands!&amp;diff=191"/>
		<updated>2023-06-14T18:25:07Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: Created page with &amp;quot;On the Creative Build server, there are several commands available for players including:  Island commands:  * /clear: clears the player&amp;#039;s inventory [Note: you can also do /cl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On the Creative Build server, there are several commands available for players including:&lt;br /&gt;
&lt;br /&gt;
Island commands:&lt;br /&gt;
&lt;br /&gt;
* /clear: clears the player&#039;s inventory [Note: you can also do /clearinventory]&lt;br /&gt;
* /entrytrust (name): Allows someone to be able to visit your plot [Note: specify &amp;quot;public&amp;quot; to allow everyone]&lt;br /&gt;
* /gma, /gmc, /gmp, /gms: These control the game mode a player is in [Adventure, Creative, Spectator, and Survival in preceding order]&lt;br /&gt;
* /is home (name): Teleports to your own plot, or the specified player&#039;s plot&lt;br /&gt;
* /is reset: Resets your plot&lt;br /&gt;
* /trust (name): Allows someone to build on your plot&lt;br /&gt;
* /trustlist: Check who has been trusted&lt;br /&gt;
* /untrust (name): Removes someone from the trust list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WorlEdit commands:&lt;br /&gt;
&lt;br /&gt;
* //copy: Copies the blocks between pos1 and pos2&lt;br /&gt;
* //paste: Pastes the blocks copied between pos1 and pos2&lt;br /&gt;
* //set (pattern): Sets the blocks between pos1 and pos2 to a new block [Note: &amp;quot;pattern&amp;quot; is the block that&#039;s used]&lt;br /&gt;
* //setbiome (biome): Sets the biome of the region&lt;br /&gt;
* //sphere &amp;lt;pattern&amp;gt; &amp;lt;radius&amp;gt;[,&amp;lt;radius&amp;gt;,&amp;lt;radius&amp;gt;] [raised?]: Creates a sphere with the parameters you set&lt;br /&gt;
[Note: left click with a wooden axe to set &amp;quot;pos1&amp;quot; and right click to set &amp;quot;pos2&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Commands written on signs: [See /is home KaiNoMood for examples]&lt;br /&gt;
&lt;br /&gt;
* Colored signs: type &amp;quot;&amp;amp;&amp;quot; followed by the color of your choice. For example, &amp;quot;&amp;amp;4&amp;quot; makes dark red&lt;br /&gt;
* Give experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (positive amount)&lt;br /&gt;
* Give item [once]: line 1: &amp;quot;give&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Material.html item])&lt;br /&gt;
* Messages [only to the player who accesses it]: line 1: &amp;quot;msg&amp;quot;, lines 2-4: (message) [Note: doing %PN makes the message say the player&#039;s name]&lt;br /&gt;
* Potion effects: line 1: &amp;quot;effect&amp;quot;, line 2: (potion effect), line 3: (duration), line 4: (level [#0-4]) [Note: not all the effects work]&lt;br /&gt;
* Remove experience levels: line 1: &amp;quot;giveexp&amp;quot;, line 2: (negative amount)&lt;br /&gt;
* Return to checkpoint: &amp;quot;cp&amp;quot;&lt;br /&gt;
* Set block: line 1: &amp;quot;setblockr&amp;quot;, line 2: &amp;quot;(x,y,z)&amp;quot; of the desired block change, line 3: ( block)&lt;br /&gt;
* Set checkpoint: &amp;quot;setcp&amp;quot;&lt;br /&gt;
* Sound effects: line 1: &amp;quot;sound&amp;quot;, line 2: ([https://helpch.at/docs/1.8.8/org/bukkit/Sound.html sound effect])&lt;br /&gt;
* Teleporting players: line 1: &amp;quot;tpr&amp;quot;, line 2: (x-coordinate), line 3: (y-coordinate) line 4: (z-coordinate)&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
	<entry>
		<id>https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=190</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://playuhc.net/w/index.php?title=Game_Modes&amp;diff=190"/>
		<updated>2023-06-14T18:23:43Z</updated>

		<summary type="html">&lt;p&gt;PrivateLimitless: /* Creative Build */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Gamemodes.png|thumb|Gamemodes|This is what will appear once you have opened the game selection menu!]]&lt;br /&gt;
PlayUHC has a variety of game modes, all unique in their own way. They are available on the Game Selector in the Hub, just right click while holding the compass.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== UHC Game Modes ==&lt;br /&gt;
These are the regular game modes that you can find on the Game Selector.&lt;br /&gt;
&lt;br /&gt;
=== Creative Rush ===&lt;br /&gt;
The game starts in creative mode for 20 seconds. You will have five minutes to prepare for a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Cut Clean UHC ===&lt;br /&gt;
Autosmelt and autocook help make the game smoother!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush ===&lt;br /&gt;
Kill the Ender Dragon! You find endermen, blazes, and strongholds all over the place in the overworld! Get arrows from gravel, craft 4 eyes of ender and use them to open a portal that you can find by using the eyes of ender!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Duels ===&lt;br /&gt;
Duel another player in a UHC arena.&lt;br /&gt;
&lt;br /&gt;
=== Enchanting UHC ===&lt;br /&gt;
All players start with 64 Enchantment Tables, 64 Anvils, 128 Bookshelves, and 10,000 XP Levels. Ore Vein Miner is enabled.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Explosive UHC ===&lt;br /&gt;
Everyone spawns with a stack of TNT. TNT auto-ignites when placed. Mobs explode 3 seconds after you kill them!&lt;br /&gt;
&lt;br /&gt;
Typical game length:  30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Flower Power ===&lt;br /&gt;
Break flowers and dead bushes to get random items and EXP! Enchanting and brewing are two main aspects of this game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== God UHC ===&lt;br /&gt;
Your God Pickaxe will guide you through a world filled with ores. Get tons of diamonds and gold, and craft insanely OP God Apples!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Gone Fishing ===&lt;br /&gt;
Use your fishing rod to get random items that you will use to defeat your opponents in a meetup!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Meetup ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Moles UHC ===&lt;br /&gt;
One person on each team can be automatically chosen to be the Mole. &lt;br /&gt;
&lt;br /&gt;
The Moles team can communicate with each other, and their objective is to take out other players! &lt;br /&gt;
&lt;br /&gt;
The moles are picked when PvP is enabled. Friendly Fire is ON!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Mystery Scenarios ===&lt;br /&gt;
A game with the following permanently enabled scenarios: Cut Clean, Golden Heads, Hastey Boys, Mystery Scenarios, and Timber. &lt;br /&gt;
&lt;br /&gt;
Mystery Scenarios randomly picks 5 additional scenarios that change every 10 minutes!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Red vs Blue ===&lt;br /&gt;
Two teams against each other in a simple and quick Meetup match!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 5 minutes&lt;br /&gt;
&lt;br /&gt;
=== Randomizer UHC ===&lt;br /&gt;
All item drops are random, including those dropping from breaking chests and other containers!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scenario Madness ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Scrambled Craft UHC ===&lt;br /&gt;
All crafting recipes, except crafting table, dyes from flowers, planks and sticks are scrambled!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Sonic UHC ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical Game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Speed UHC ===&lt;br /&gt;
You have a permanent speed effect, your pickaxes will have Efficiency 3 and Ore Vein Miner is enabled.&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 20 minutes&lt;br /&gt;
&lt;br /&gt;
=== Survival Games UHC ===&lt;br /&gt;
Up to 24 players fight against each other with the items they can find in the chests placed around the map!&lt;br /&gt;
&lt;br /&gt;
An airdrop chest drops from the sky. Locate it with a compass!&lt;br /&gt;
At 6 minutes into the game, the border will quickly shrink towards the center.&lt;br /&gt;
&lt;br /&gt;
Typical game length: 10 minutes&lt;br /&gt;
&lt;br /&gt;
=== Vanilla UHC ===&lt;br /&gt;
The most classic and basic UHC game!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 45 minutes&lt;br /&gt;
&lt;br /&gt;
=== Wither Rush ===&lt;br /&gt;
The overworld is being invaded by the Nether: Wither Skeletons wander around the overworld, building underground Nether bases to prepare for the invasion. There is only one way to stop them: summon and kill a Wither boss!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
== Experimental UHC Game Modes ==&lt;br /&gt;
These are the game modes you can find under the &amp;quot;Experimental&amp;quot; section of the Game Selector&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush PvE ===&lt;br /&gt;
Like Dragon Rush, but without PvP!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 30 minutes&lt;br /&gt;
&lt;br /&gt;
=== Dragon Rush Vanilla ===&lt;br /&gt;
Kill the Ender Dragon! You gotta go to the nether to get blaze rods for the eyes of ender. Only one stronghold spawns in the world filled with eight eyes of ender: use eyes of ender to find it!&lt;br /&gt;
&lt;br /&gt;
Typical game length: 90 minutes&lt;br /&gt;
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=== Meetup (1.9 PvP) ===&lt;br /&gt;
The quickest and simplest UHC match: you spawn with gear, and you kill all your opponents!&lt;br /&gt;
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Typical game length: 5 minutes&lt;br /&gt;
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=== Red Rover ===&lt;br /&gt;
Two teams battle each other in 1 player vs 1 player battles.&lt;br /&gt;
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=== Scenario Madness (1.9 PvP) ===&lt;br /&gt;
Vote between [[Scenarios|60+ scenarios]]! The top 3 voted scenarios will be in the game, plus a bonus scenario that will be picked randomly!&lt;br /&gt;
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Minecraft 1.19.4 world generation!&lt;br /&gt;
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Typical game length: 45 minutes&lt;br /&gt;
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=== Sonic UHC (1.9 PvP) ===&lt;br /&gt;
Permanent speed 3 effect, a diamond pickaxe with efficiency 5, triple ores and several scenarios make getting resources in this mode incredibly fast!&lt;br /&gt;
Cow rooms spawn underground to help you with enchanting.&lt;br /&gt;
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Minecraft 1.19.4 world generation!&lt;br /&gt;
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Typical game length: 10 minutes&lt;br /&gt;
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== Other Game Modes ==&lt;br /&gt;
Game modes that are not UHC but players can stil enjoy!&lt;br /&gt;
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=== Free-for-all Arena ===&lt;br /&gt;
Commonly called FFA Arena, this is an always-on battle arena that you can keep playing indefinitely.&lt;br /&gt;
Players spawn with gears, and they have infinite lives. They do not regenerate life naturally. Killing players will make them drop a Golden Apple, a head, and 8 golden ingots. Golden Heads can be crafted.&lt;br /&gt;
&lt;br /&gt;
Additionally, the killer&#039;s flint and steel will be restored to its original durability and there is a chance for an enchantment to be applied to their armor.&lt;br /&gt;
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=== Creative Build ===&lt;br /&gt;
You can have a plot where you can build with creative and WorldEdit as well as other [[Creative Build Server commands!]] Build together with your friends and visit their plots!&lt;/div&gt;</summary>
		<author><name>PrivateLimitless</name></author>
	</entry>
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