Most commonly the problem I face is that I have to send out a bow, but the only way to do that is by killing spiders because damaged items don't count. That means bow drops from skeletons actually don't get counted towards the goal
I cannot just ignore "durability" in TH because, in Minecraft 1.8, durability is also used to make different items. For example, different types of wood have the same ID, but different durability value.
There are several solutions to this:
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