On the smp, if you have a passive mob in a claim, other players won't be able to kill/interact whit it. This is however not the case for hostile mobs. Which makes sense. You don't want a player in someone else's claim to be unable to defend themself from naturaly spawning mobs.
My proposel is to make name-tagged hostile mobs, go by the same rule as passive ones. This would be a nice way to keep hostile mob safe as pets, or for other resons like farms.
If this could be done, that would be great! As i need this for the projekt i'm working on.
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