Named hostile mobs in claims

Ranie0140 - 2023-04-27 18:32:38 UTC

On the smp, if you have a passive mob in a claim, other players won't be able to kill/interact whit it. This is however not the case for hostile mobs. Which makes sense. You don't want a player in someone else's claim to be unable to defend themself from naturaly spawning mobs.

My proposel is to make name-tagged hostile mobs, go by the same rule as passive ones. This would be a nice way to keep hostile mob safe as pets, or for other resons like farms.
If this could be done, that would be great! As i need this for the projekt i'm working on.

Last update: 2023-04-28 12:47:01 UTC

Vote: 2
Comments (2)

KaiNoMood - 2023-06-12 18:24:58 UTC

Can't you just make the area where the mobs are inaccessible? Mobs can attack players, so players should be able to defend themselves.

Ranie0140 - 2023-08-06 12:34:29 UTC

The projekt i'm working on is a minigame where hostile mobs are supposed to be one of the treaths. I don't want players to kill the mobs, which some might find themting if nothing prevents them from doing so.

You need to be logged in to post a comment!