Make a custom list of achievements that players can "unlock" and receive public recognition for completing some achievement!
These are not the classic Minecraft achievements, but achievements like:
Maybe completing a certain number of achievements could also give the player some additional reward, like a week of Titan rank or something like that!
If this feature gets added into the server, you can suggest more achievements to be added!
Note: I assume by "any game mode" that it excludes Meetup and Red vs. Blue, and hopefully someday Creative Rush will be on that list/board as well as Custom games. Please look at More Wins Boards and comment/vote on it to help to improve some balances in the wins boards/grading system, assuming the grading system stays... pls no... it had it's time. Yes, some of these numbers are extremely high but since we aren't setting achievements for everyone at zero it kind of has to be extremely large.
Nether:
Movement:
Lobby:
Playtime:
Combat:
Mining:
Farming:
Mob killing:
Shoot someone from 50 blocks
Shoot someone from 75 blocks
Shoot someone from 100 blocks
Kill someone by shooting them with a golden head (Shooting an arrow at someone and then switching to a golden head)
Punch someone to death by using a golden head
Fill up recent winners with only your head and name
Find a drop in randomizer that "isn't randomized" (ex: breaking an oak log and it gives you an oak log)
Create a cobblestone generator in any gamemode
Win a game with 0 Kills
Win a game with 1 Kill
Win a game with 3 Kills
Win a game with 5 Kills
Win a game with 10 Kills
Kill a player on half a heart
Kill a staff member
Kill every staff member on staff team
Mine diamonds with Fortune 2 in any game
Obtain the supply drop in Survival Games
Obtain all of the chests at middle at chest refill
Obtain both the supply drop and all of the chests at middle refill
In speed uhc, use vein miner on Coal, Iron, Gold, Diamonds, Redstone and lapis.
In speed uhc, obtain a fire aspect sword.
In speed uhc, accumulate 30 levels
In randomizer, trade with any villagers once
In randomizer, put an item in a chest and break it
In randomizer, smelt diamond ore
In randomizer use a fishing rod to fish for a random item.
In God UHC, Mine for 6 god apples (Should be the max possible, I think 7 god apples is impossible)
In God UHC, Obtain a sharpness 5 diamond sword.
In flower power, brew for a fire res, strength and speed potion.
In flower power, break a flower of every single type. (including dead bush/shrub)
In flower power, enchant an item with a level 30 enchant.
In ender dragon rush, kill the dragon before pvp turns on.
In ender dragon rush, obtain a power 5.
In ender dragon rush, kill an enderman, and a blaze with a stone sword no armor.
In ender dragon rush, kill the dragon with no armor.
In ender dragon rush, deal 100% of the damage dealt to the dragon.
In meetup sims, be holding both a fire aspect sword and a flame bow.
In meetup sims, kill someone with no armor.
In red vs blue, kill everyone on the other team yourself.
In enchanting uhc, have Full protection 4, sharpness 5 gear.
In explosive uhc, kill another player with an explosive.
In gone fishing, throw things in your trashcan 100 times.
In gone fishing, fish something 100 times.
In scenario madness, obtain 15 hearts with the bestpve scenario.
In cutclean, enter the nether before pvp.
In vanilla, enter the nether before pvp.
In scrambled crafting kill a skeleton and obtain it's bow.
I honestly can't think of anything for wither rush, I don't play the gamemode, lol sorry. Also can't think of anything for creative rush
I see you guys already have suggestions for new achievements. ... Anyway, I love the idea.
Note: I kind of see the achievements as something you would need to grind in order to get, not just do something once which can be done in one attempt, and that's how I am responding.
< Kill a staff member, Kill every staff member on staff team - I don't really know why this would be necessary since staff play just the same as players, but all right then.
< In flower power, brew for a fire res, strength and speed potion. - Just brewing one kind one seems too low, and super easy to do. That's why I said around 100 potions, and I probably should have excluded Flower Power as well, so maybe 250?
< In enchanting uhc, have Full protection 4, sharpness 5 gear. - I'm assuming you mean diamond armor, and I also can do that first try within 10-15 minutes so I guess you can call it an easy achievement.
< In explosive uhc, kill another player with an explosive. - I like this.
< In gone fishing, fish something 100 times. - This can be done in 2-3 games. Not sure whether or not that is a good thing or not.
< In scenario madness, obtain 15 hearts with the bestpve scenario. - I assume you mean 15 hearts in total, I was just confused the first time that I read it.
< In scrambled crafting kill a skeleton and obtain it's bow. - Is there a reason for this being only for the scrambled crafting game mode?
< I honestly can't think of anything for wither rush, I don't play the gamemode, lol sorry. - :OOOOOOO, it's a game based-on actual skill and not cleaning the dragon and fights though. Feelsbadm,
Private, you handled a lot of hard tiered difficulty achievements so I wanted to put in my share of "easy ones" obviously all of mine dont have to be added, otherwise it might just be a new player is unlocking a bunch achievements in a short span.
PrivateLimitless, I want to have grind, hard to get achievements and basic/funny achievements too.
Also please remind that not all the suggested achievements will make it. Some achievements you are suggesting are not easy to do, take too much server resources, and/or simply I don't feel like having them.
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